Game Development
Unity DOTS, Godot 4 GDScript and Bukkit or Paper plugin agents in a single bundle.
Install
Claude Code: /plugin marketplace add wshobson/agents → /plugin install game-development@claude-code-workflows
Unity, Godot ya da Minecraft sunucu eklentisi geliştirirken ve oyun içi performansı düzeltirken
- Author
- wshobson
- License
- MIT
The marketplace text lists Unity and Minecraft, but a Godot 4 skill ships as well, so the bundle actually covers three engines. The Unity side is data-oriented rather than MonoBehaviour-first: DOTS entities, the Job system and Burst, with the archetype and chunk memory layout explained, because that layout is the whole reason the approach scales past a few thousand entities. The Minecraft agent goes deeper than the Bukkit API, into Brigadier commands, the Adventure and MiniMessage text layer, and NMS work through paperweight-userdev with Mojang mappings, which is what lets a plugin survive a server version bump instead of breaking on obfuscated names.
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